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The Beaten Tree - Composed

#2040240 · Boss

Spine

Stats

Level 1
HP1,000,000 (+500/lvl)
Magical ATK95
Magical DEF157 (+9/lvl)

Intrinsic stats (base + growth). A monster's effective stats in a stage scale by a per-stage factor that isn't in the data yet, so these aren't the in-stage numbers.

Details

Raw summary fields
{
  "id": 2040240,
  "_field1_stage_variant": 4,
  "damage_type": 2,
  "attack_range": 1,
  "personality": 1,
  "position": 1,
  "tribe": 3,
  "is_boss_or_special": true,
  "name_key": "Monster_Name_CoolSandbagTree",
  "desc_key": "Monster_Desc_CoolSandbagTree",
  "internal_name": "SandbagTree",
  "icon_key": "Icon_SandbagTreeCool",
  "_field12": 2000,
  "_field13_const0": 0,
  "_field14_const0": 0,
  "_field15_size": 600,
  "spine_or_unit_id": 2040210,
  "features": [
    "GlobalMonsterKeyWord1",
    "GlobalMonsterKeyWord32",
    "GlobalMonsterKeyWord72",
    "None",
    "None"
  ],
  "_field18_subspawn_ref": [
    0,
    0,
    0
  ],
  "_field19_nururing_flag": 0,
  "_field20_extra_size": 250,
  "_field21_empty_pair": [
    null,
    null
  ],
  "_field22_unit_id_str": "2040210",
  "_field23_const0": 0,
  "_field24_empty_tuple": [
    null,
    null,
    null
  ],
  "_field25_empty_str": "",
  "lvl_tier_or_seq_id": 3182,
  "lvl_base_stats": [
    1000000,
    300,
    0,
    0,
    95,
    95,
    0,
    0,
    157,
    157,
    157,
    0,
    10,
    12,
    0,
    100
  ],
  "lvl_growth_increments": [
    500,
    0,
    0,
    6,
    6,
    0,
    0,
    9,
    9,
    9,
    0,
    0,
    0
  ],
  "lvl__field4_const_group": 0,
  "lvl__field5_float": -100,
  "lvl__field6_const0": 0,
  "lvl__field7_const0": 0,
  "lvl__field8_bool": true,
  "lvl__field9_bool": true,
  "lvl__field10_bool": true,
  "name_key_resolved": "The Beaten Tree - Composed",
  "desc_key_resolved": "An ancient tree that takes attacks without counterattacking. But for some reason, it feels like something bad will happen if you keep beating it.",
  "personality_name": "Composed",
  "position_name": "Front",
  "tribe_name": "Spirit",
  "damage_type_name": "Magical",
  "attack_range_name": "Melee",
  "features_resolved": [
    "High HP",
    "Fixed Incoming DMG",
    "Sandbag"
  ]
}