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Choppy Choppy - Innocent

Choppy Choppy - Innocent

#2031110

Spine

Stats

Level 1
HP4,003 (+240/lvl)
Physical ATK38 (+2/lvl)
Magical DEF63 (+4/lvl)

Intrinsic stats (base + growth). A monster's effective stats in a stage scale by a per-stage factor that isn't in the data yet, so these aren't the in-stage numbers.

Details

Raw summary fields
{
  "id": 2031110,
  "_field1_stage_variant": 1,
  "damage_type": 1,
  "attack_range": 1,
  "personality": 0,
  "position": 2,
  "tribe": 5,
  "is_boss_or_special": false,
  "name_key": "Monster_Name_NaiveCrayonWarrior",
  "desc_key": "Monster_Desc_NaiveCrayonWarrior",
  "internal_name": "CrayonWarrior",
  "icon_key": "Icon_CrayonWarriorNaive",
  "_field12": 2000,
  "_field13_const0": 0,
  "_field14_const0": 0,
  "_field15_size": 100,
  "spine_or_unit_id": 2031110,
  "features": [
    "GlobalMonsterKeyWord87",
    "GlobalMonsterKeyWord43",
    "None",
    "None",
    "None"
  ],
  "_field18_subspawn_ref": [
    0,
    0,
    0
  ],
  "_field19_nururing_flag": 0,
  "_field20_extra_size": 100,
  "_field21_empty_pair": [
    null,
    null
  ],
  "_field22_unit_id_str": "2031110",
  "_field23_const0": 0,
  "_field24_empty_tuple": [
    null,
    null,
    null
  ],
  "_field25_empty_str": "",
  "lvl_tier_or_seq_id": 2642,
  "lvl_base_stats": [
    4003,
    300,
    30,
    0,
    38,
    38,
    0,
    0,
    63,
    63,
    52,
    0,
    10,
    11,
    0,
    135
  ],
  "lvl_growth_increments": [
    240,
    0,
    0,
    2,
    2,
    0,
    0,
    4,
    4,
    3,
    0,
    0,
    0
  ],
  "lvl__field4_const_group": 0,
  "lvl__field5_float": 0,
  "lvl__field6_const0": 0,
  "lvl__field7_const0": 0,
  "lvl__field8_bool": false,
  "lvl__field9_bool": false,
  "lvl__field10_bool": false,
  "name_key_resolved": "Choppy Choppy - Innocent",
  "desc_key_resolved": "A Crayon Dimension warrior. It doesn't want to make too many waves. It fights just enough, and lives out the rest of its days in peace.",
  "personality_name": "Innocent",
  "position_name": "Middle",
  "tribe_name": "Dragon",
  "damage_type_name": "Physical",
  "attack_range_name": "Melee",
  "features_resolved": [
    "DMG+ on Hits Taken",
    "Status Effect Immunity"
  ]
}