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엘프 명사수 - 순수

엘프 명사수 - 순수

#61011

Spine

No spine set found for ElfSoldierLongRange.

Stats

Level 1
HP519 (+152/lvl)
Physical ATK39
Physical DEF65 (+11/lvl)
Magical DEF29 (+9/lvl)

Intrinsic stats (base + growth). A monster's effective stats in a stage scale by a per-stage factor that isn't in the data yet, so these aren't the in-stage numbers.

Details

Raw summary fields
{
  "id": 61011,
  "_field1_stage_variant": 1,
  "damage_type": 1,
  "attack_range": 2,
  "personality": 0,
  "position": 2,
  "tribe": 2,
  "is_boss_or_special": false,
  "name_key": "Monster_Name_NaiveElfSoldierLongRange",
  "desc_key": "Monster_Desc_NaiveElfSoldierLongRange",
  "internal_name": "ElfSoldierLongRange",
  "icon_key": "Icon_ElfSoldierLongRangeNaive",
  "_field12": 2000,
  "_field13_const0": 0,
  "_field14_const0": 0,
  "_field15_size": 125,
  "spine_or_unit_id": 61011,
  "features": [
    "MonsterKeyWord29",
    "MonsterKeyWord1",
    null,
    null,
    null
  ],
  "_field18_subspawn_ref": [
    0,
    0,
    0
  ],
  "_field19_nururing_flag": 0,
  "_field20_extra_size": 100,
  "_field21_empty_pair": [
    null,
    null
  ],
  "_field22_unit_id_str": "61011",
  "_field23_const0": 0,
  "_field24_empty_tuple": [
    null,
    null,
    null
  ],
  "_field25_empty_str": "",
  "lvl_tier_or_seq_id": 607,
  "lvl_base_stats": [
    519,
    200,
    8,
    0,
    39,
    0,
    65,
    39,
    29,
    29,
    68,
    68,
    10,
    10,
    0,
    152
  ],
  "lvl_growth_increments": [
    152,
    0,
    0,
    11,
    0,
    19,
    11,
    9,
    9,
    20,
    20,
    0,
    0
  ],
  "lvl__field4_const_group": 0,
  "lvl__field5_float": 0,
  "lvl__field6_const0": 0,
  "lvl__field7_const0": 0,
  "lvl__field8_bool": false,
  "lvl__field9_bool": false,
  "lvl__field10_bool": false,
  "name_key_resolved": "Elf Marksman - Innocent",
  "desc_key_resolved": "One of the soldiers selected for the ranged class by the Monatium aptitude screening system. Heat strokes are fairly common among them because of their stuffy full-body equipment.",
  "personality_name": "Innocent",
  "position_name": "Middle",
  "tribe_name": "Elf",
  "damage_type_name": "Physical",
  "attack_range_name": "Ranged",
  "features_resolved": [
    "Caution: High Attack",
    "Low Stamina"
  ]
}